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Bolt Action - Operation Bad Moon @ Holloway Saturday 25th July

Bolt Action - Operation Bad Moon @ Holloway Saturday 25th July

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Operation – Bad Moon - Saturday 25th July

Operation – Bad Moon will be the inaugural Bolt Action event at Bad Moon – Holloway. It will be a competitive event with the aim being a fun but challenging set of games for all and to give the Bolt action community a regular competitive event.

The event is suitable for new and experienced players alike and, whilst games will be played in a competitive manner, players are expected to do so with humour, respect and the acceptance of both good and bad dice rolling, whatever the consequences.

Sponsored by Warlord Games and Mirco Art Studios

Venue

Badmoon Holloway

Schedule

Saturday 25th July

Arrive for 10am - brief + pairings

10:30 -1pm – First round

45 minute lunch -

13:45 – 16:15 pm – Second round

15min break

17:00 -19:30pm – Final round

19:30 – 20:00 Pack up/Prizes/debrief

 

Force Selection

Forces must be built to the following requirements:

·        A legal 1100 point force using from the Armies of books and,  for those nations without a published Armies of book, the  relevant Get You By list

·        1-3 Rifle Platoons

·        0- 1 of each other type of platoon

 

All lists must be submitted by 2359 on Saturday 11th July to  Tobynathan83@hotmail.com  In the case of late submissions without suitable reasons, the player  will be sent to the stockade.

 

Missions, Scoring and Pairings

The event will be played according to the full Bolt Action: Third Edition rules and FAQ/Errata, as published on Saturday 25th July. Should the TO feel the need to amend any existing rules, or clarify  any rules, these will be emailed out to the players in advance. Should players have any queries regarding rules prior to the event, please email these to tobynathan83@hotmail.com

Mission details will be released ahead of the event and will be taken from a mission pack.

Players will be randomly paired for Round 1, after which a Swiss format will be used to generate pairings in Rounds 2 onwards.

Players will not be drawn together more than once and, where  possible, players will not play on the same table more than once.

Players will be awarded the following Victory Points per round:

·        Win 3 Points

·        Draw 1 Point

·        Loss 0 Point

In the case of a player concession, their opponent will be awarded 3 Victory Points for the win, and half of the  conceding player’s total order dice. The conceding player will receive 0 Victory Points and 0 order dice.

In the event that players remain tied on Victory Points then Dice Difference (Dice Taken – Dice Lost) will be used to differentiate players.

In the event that players remain tied after these players will be split randomly.

 

What to Bring

·        A fully based army

·        Dice, templates and player aids required to play

·        Five objective markers (25mm bases)

·        A physical copies of your army list

·        Physical or digital copies of the main rule book and latest

·        FAQ/Errata

·        Physical or digital copies of your army and unit rules (such

·        as the relevant Armies of book

To facilitate the running our our events, your email address will be shared with the tournament organiser on the day.

 

Please note - We have a 48 hour cancellation policy for refunds or booking amendments. Under 18's need to be accompanied by a responsible adult, and we do not allow food or beverages purchased outside to be consumed on the premises.

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